Muhammad Nazrul Islam, Toki Tahmid Inan, S. Rafi, Syeda Sabrina Akter et al.
Artificial intelligence (AI) and machine learning (ML) have caused a paradigm shift in healthcare that can be used for decision support and forecasting by exploring medical data. Recent studies have shown that AI and ML can be used to fight COVID-19. The objective of this article is to summarize the...
Muhammad Nazrul Islam, Md. Mahboob Karim, Toki Tahmid Inan, A. K. M. Najmul Islam
Abstract Background Lack of usability can be a major barrier for the rapid adoption of mobile services. Therefore, the purpose of this paper is to investigate the usability of Mobile Health applications in Bangladesh. Method We followed a 3-stage approach in our research. First, we conducted a keywo...
Muhammad Nazrul Islam, Toki Tahmid Inan
Digital inequality is imperative to combat the perpetuation of national development and significantly exists in developing countries. Thus, the purpose of this article is to provide the underlying factors of creating digital inequality in Bangladesh. A mixed-method research approach was followed whe...
Muhammad Nazrul Islam, Toki Tahmid Inan, A.K.M. Najmul Islam
The current situation of global pandemic COVID-19 can put the 1.1 million Rohingya refugees, living in Bangladesh, in a substantially vulnerable position. A poor, overcrowded living condition, limi...
Muhammad Nazrul Islam, Nafiz Imtiaz Khan, Toki Tahmid Inan, Iqbal H. Sarker
Using a systematic literature review, this review examines existing studies on the design, usability, user experience (UX), and adoption of computer applications designed for illiterate and semi-literate users. A total of 45 articles were reviewed from an initial set of 527 articles following an inc...
Muhammad Nazrul Islam, Toki Tahmid Inan, Nuzhat Tabassum Promi, Sadia Zahin Diya et al.
This chapter discusses the design, development, and evaluation of an arcade mobile game (BrickBlaster) for blind gamers in Bangladesh. The usual approach to develop video games for blind people is sensory substitution. Thus, the game was designed to have five levels and was developed using sound cue...